Clay
2010
Tools Used: Unity, Microsoft Surface
A virtual clay application which I created for Microsoft Surface using Unity.
Users touch, poke, and drag to mold the clay, and swipe with a whole hand to spin the ball. Resetting the clay ball requires teamwork with another user.
Made at USC’s Interactive Media Division.
Tools Used: Unity, Microsoft Surface
A virtual clay application which I created for Microsoft Surface using Unity.
Users touch, poke, and drag to mold the clay, and swipe with a whole hand to spin the ball. Resetting the clay ball requires teamwork with another user.
Made at USC’s Interactive Media Division.