About me
I'm a Game Designer, Software Engineer, Creative Coach, and former small studio Cofounder, with 13 years of experience in games and technology.
Most recently, I built and wrote dialog for one third of the rooms in Return to Monkey Island (2022).
I've conceptualized, designed, built, and shipped projects for clients including Disney, Amazon, Universal, Netflix, Shaquille O'Neil, and The Wiggles.
I earned my MFA in Interactive Media and Game Design at USC Games.
Most recently, I built and wrote dialog for one third of the rooms in Return to Monkey Island (2022).
I've conceptualized, designed, built, and shipped projects for clients including Disney, Amazon, Universal, Netflix, Shaquille O'Neil, and The Wiggles.
I earned my MFA in Interactive Media and Game Design at USC Games.