Spectre
2010
Role: Game Designer, Composer, Sound Designer
Jamie Antonisse's MFA thesis project at USC's Interactive Media Division
Award: 2010 Independent Games Festival Student Showcase Winner
Spectre is a recombinant narrative platformer, a game that tells the story of an individual's life. The landscape before you is not a physical world, but 73 years' worth of Joseph's memory: moments of joy and fear, light and darkness.
Role: Game Designer, Composer, Sound Designer
Jamie Antonisse's MFA thesis project at USC's Interactive Media Division
Award: 2010 Independent Games Festival Student Showcase Winner
Spectre is a recombinant narrative platformer, a game that tells the story of an individual's life. The landscape before you is not a physical world, but 73 years' worth of Joseph's memory: moments of joy and fear, light and darkness.